PushNotificationIOS
Handle push notifications for your app, including permission handling and icon badge number.
To get up and running, configure your notifications with Apple and your server-side system. To get an idea, this is the Parse guide.
Manually link the PushNotificationIOS library
- Add the following to your Project:
node_modules/react-native/Libraries/PushNotificationIOS/RCTPushNotification.xcodeproj
- Add the following to
Link Binary With Libraries
:libRCTPushNotification.a
- Add the following to your
Header Search Paths
:$(SRCROOT)/../node_modules/react-native/Libraries/PushNotificationIOS
and set the search torecursive
Finally, to enable support for notification
and register
events you need to augment your AppDelegate.
At the top of your AppDelegate.m
:
#import "RCTPushNotificationManager.h"
And then in your AppDelegate implementation add the following:
// Required to register for notifications
- (void)application:(UIApplication *)application didRegisterUserNotificationSettings:(UIUserNotificationSettings *)notificationSettings
{
[RCTPushNotificationManager didRegisterUserNotificationSettings:notificationSettings];
}
// Required for the register event.
- (void)application:(UIApplication *)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)deviceToken
{
[RCTPushNotificationManager didRegisterForRemoteNotificationsWithDeviceToken:deviceToken];
}
// Required for the notification event. You must call the completion handler after handling the remote notification.
- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo
fetchCompletionHandler:(void (^)(UIBackgroundFetchResult))completionHandler {
{
[RCTPushNotificationManager didReceiveRemoteNotification:userInfo fetchCompletionHandler:completionHandler];
}
// Optionally implement this method over the previous to receive remote notifications. However
// implement the application:didReceiveRemoteNotification:fetchCompletionHandler: method instead of this one whenever possible.
// If your delegate implements both methods, the app object calls the `application:didReceiveRemoteNotification:fetchCompletionHandler:` method
// Either this method or `application:didReceiveRemoteNotification:fetchCompletionHandler:` is required in order to receive remote notifications.
//
// Required for the registrationError event.
- (void)application:(UIApplication *)application didFailToRegisterForRemoteNotificationsWithError:(NSError *)error
{
[RCTPushNotificationManager didFailToRegisterForRemoteNotificationsWithError:error];
}
// Required for the notification event.
- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)notification
{
[RCTPushNotificationManager didReceiveRemoteNotification:notification];
}
// Required for the localNotification event.
- (void)application:(UIApplication *)application didReceiveLocalNotification:(UILocalNotification *)notification
{
[RCTPushNotificationManager didReceiveLocalNotification:notification];
}
Methods
presentLocalNotification
scheduleLocalNotification
cancelAllLocalNotifications
setApplicationIconBadgeNumber
getApplicationIconBadgeNumber
cancelLocalNotifications
getScheduledLocalNotifications
addEventListener
removeEventListener
requestPermissions
abandonPermissions
checkPermissions
getInitialNotification
constructor
finish
getMessage
getSound
getAlert
getBadgeCount
getData
Reference
Methods
presentLocalNotification()
PushNotificationIOS.presentLocalNotification(details);
Schedules the localNotification for immediate presentation.
Parameters:
details is an object containing:
alertBody
: The message displayed in the notification alert.alertAction
: The "action" displayed beneath an actionable notification. Defaults to "view";soundName
: The sound played when the notification is fired (optional).isSilent
: If true, the notification will appear without sound (optional).category
: The category of this notification, required for actionable notifications (optional).userInfo
: An optional object containing additional notification data.applicationIconBadgeNumber
(optional) : The number to display as the app's icon badge. The default value of this property is 0, which means that no badge is displayed.
scheduleLocalNotification()
static scheduleLocalNotification(details)
Schedules the localNotification for future presentation.
details is an object containing:
fireDate
: The date and time when the system should deliver the notification.alertBody
: The message displayed in the notification alert.alertAction
: The "action" displayed beneath an actionable notification. Defaults to "view";soundName
: The sound played when the notification is fired (optional).category
: The category of this notification, required for actionable notifications (optional).userInfo
: An optional object containing additional notification data.applicationIconBadgeNumber
(optional) : The number to display as the app's icon badge. Setting the number to 0 removes the icon badge.repeatInterval
: The interval to repeat as a string. Possible values:minute
,hour
,day
,week
,month
,year
.
cancelAllLocalNotifications()
static cancelAllLocalNotifications()
Cancels all scheduled localNotifications
setApplicationIconBadgeNumber()
static setApplicationIconBadgeNumber(number)
Sets the badge number for the app icon on the home screen
getApplicationIconBadgeNumber()
static getApplicationIconBadgeNumber(callback)
Gets the current badge number for the app icon on the home screen
cancelLocalNotifications()
static cancelLocalNotifications(userInfo)
Cancel local notifications.
Optionally restricts the set of canceled notifications to those notifications whose userInfo
fields match the corresponding fields in the userInfo
argument.
getScheduledLocalNotifications()
static getScheduledLocalNotifications(callback)
Gets the local notifications that are currently scheduled.
addEventListener()
static addEventListener(type, handler)
Attaches a listener to remote or local notification events while the app is running in the foreground or the background.
Valid events are:
notification
: Fired when a remote notification is received. The handler will be invoked with an instance ofPushNotificationIOS
.localNotification
: Fired when a local notification is received. The handler will be invoked with an instance ofPushNotificationIOS
.register
: Fired when the user registers for remote notifications. The handler will be invoked with a hex string representing the deviceToken.registrationError
: Fired when the user fails to register for remote notifications. Typically occurs when APNS is having issues, or the device is a simulator. The handler will be invoked with {message: string, code: number, details: any}.
removeEventListener()
static removeEventListener(type, handler)
Removes the event listener. Do this in componentWillUnmount
to prevent memory leaks
requestPermissions()
static requestPermissions(permissions?)
Requests notification permissions from iOS, prompting the user's dialog box. By default, it will request all notification permissions, but a subset of these can be requested by passing a map of requested permissions. The following permissions are supported:
alert
badge
sound
If a map is provided to the method, only the permissions with truthy values will be requested.
This method returns a promise that will resolve when the user accepts, rejects, or if the permissions were previously rejected. The promise resolves to the current state of the permission.
abandonPermissions()
static abandonPermissions()
Unregister for all remote notifications received via Apple Push Notification service.
You should call this method in rare circumstances only, such as when a new version of the app removes support for all types of remote notifications. Users can temporarily prevent apps from receiving remote notifications through the Notifications section of the Settings app. Apps unregistered through this method can always re-register.
checkPermissions()
static checkPermissions(callback)
See what push permissions are currently enabled. callback
will be invoked with a permissions
object:
alert
:booleanbadge
:booleansound
:boolean
getInitialNotification()
static getInitialNotification()
This method returns a promise that resolves to either the notification object if the app was launched by a push notification, or null
otherwise.
constructor()
constructor(nativeNotif);
You will never need to instantiate PushNotificationIOS
yourself. Listening to the notification
event and invoking getInitialNotification
is sufficient
finish()
finish(fetchResult);
This method is available for remote notifications that have been received via: application:didReceiveRemoteNotification:fetchCompletionHandler:
https://developer.apple.com/library/ios/documentation/UIKit/Reference/UIApplicationDelegate_Protocol/#//apple_ref/occ/intfm/UIApplicationDelegate/application:didReceiveRemoteNotification:fetchCompletionHandler:
Call this to execute when the remote notification handling is complete. When calling this block, pass in the fetch result value that best describes the results of your operation. You must call this handler and should do so as soon as possible. For a list of possible values, see PushNotificationIOS.FetchResult
.
If you do not call this method your background remote notifications could be throttled, to read more about it see the above documentation link.
getMessage()
getMessage();
An alias for getAlert
to get the notification's main message string
getSound()
getSound();
Gets the sound string from the aps
object
getAlert()
getAlert();
Gets the notification's main message from the aps
object
getBadgeCount()
getBadgeCount();
Gets the badge count number from the aps
object
getData()
getData();
Gets the data object on the notif